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Video instructions and help with filling out and completing Product design contract template

Instructions and Help about Product design contract template

What's up YouTube so you've decided to do some freelance work sweet will hit the brakes before you create any work you need to create at minimum a basic contract to protect yourself you could expand your contract to be even more protective but you should at least have the content that we discussed in this vid all right so once your client has given you an overall description of the project you'll be doing it'll be your job to send over an eor contract for them to sign this is so that you two are both aligned on how much work is being done and for how much money getting a signed contract prior to starting the job is crucial to make sure you guys are aligned and on the same page and also to keep your client liable for anything that is clearly stated in the contract so here's my basic contract one-page simple to the point gets the job done so prior to the fine print the top of your contract is pretty basic you have the logo your company name the date in which you're writing the initial contract and I always like to include the job number - and that's more for my organization so that I can reference it down the road then you should put your client's name in the company in which they're representing so the right of that a short description that kind of summarizes the overall work in which you'll be doing all right for example will carry out web design and development utilizing WordPress project details include page design and development stock searching and photo editing agreed-upon web pages include a long scrolling home page and episodes page an about me page and a contact form hours and pricing are subject to change based on any client revisions and hours will be built at a rate of $40 an hour next you should line-item each piece with the short description an eof hours and then an estimated total cost based on your rate after you've got all your items make sure to add up all your subtotals and give them that overall total estimated cost bulb that sucker make it stand out now for the super fund fine print keep this at a reasonable font size to avoid any doubt of readability issue all right so you're gonna include the following this agreement is made by in between the client and the designer in consideration of the mutual agreement made here in both parties agree as follows first you should be super clear in your deliverables the designer agrees to produce what is described in the project description at the request of a client these files will be delivered in the following form as AI PSD and JPEG that's just an example second you should reiterate what your contract is covering this contract covers 20 hours of work any further time rounds of revisions may exceed.


How filled out of a portfolio should a UI/UX designer have before pursuing a career in product design?
Well, technically, if you have relevant pieces or are working on pieces, you are already pursuing a career in product design. :)But if you're referring to applying for jobs, you should aim for anywhere from 3-7. It really depends on how much experience you have already and if you've been able to land any "real" jobs (freelance or otherwise). If you have a few hired projects already completed, then you can flesh our your portfolio to meet the higher end of this spectrum with side projects, redesigns, etc.If you're starting from zip and looking to land your first real gig, don't fill up pages worth of practice designs based on big companies (a lot of people do this on Behance, Dribbble, etc.). UI/UX/product design is about solving problems, and if you don't have any inside knowledge into a company's business decisions and stakeholders then these practice assignments won't communicate much other than your aesthetic ability. But again, if your struggling to get a foot in the door, it's at least a start.The best thing you can do for yourself if you can't get paid for your work yet is to offer pro-bono designs to smaller business or nonprofits. That way, you show the hiring manager that you can solve real problems, and it's much easier to find clients when you're offering your services for free! (Just don't do this for too long, your designs are worth getting paid for!)At the end of the day, a portfolio is always about quality quantity. So don't try to fill out your applications with poor work, and don't add 20 pieces even if they're all stellar. Weed out a handful of your strongest works (and do what you can to create a few additional ones if you're at less than 3) and your portfolio will be at its best.Good luck with your design journey!
As a business owner, what online/offline templates would you benefit from having (e.g. a template to fill out and send invoices, business plan templates, etc.)?
One awesome highlight of ZipBooks• invoice templates is that you can save default settings like your notes and payment terms for your invoices once you nail down the details of what exactly should be on your invoice. Using ZipBooks for your invoice means never sending off an invoice without your own company information on it (oops!). They actually score your invoice based on what information you include and so you'll be able to leverage the data we've collected from tens of thousands of invoices on what things are important to get you paid faster.Here are a couple tips on things that you will get you paid faster and should definitely be included on your invoice:Company logo: This is part of the invoice template that we prfor you. You'll save a company logo under company settings and you'll never have to think about whether your invoice template header looks good again.Notes: Thanking a customer for their business will always make you stand out in a crowd and leverages the psychological principle of reciprocity so that you get paid faster. Lots of studies show that including a thank you note gets you paid faster. I think that would especially be true when someone is getting a big bill for legal services.Invoice payment terms: Another great free feature of ZipBooks invoice templates for legal services (and anyone else who used our invoice templates for that matter) is that when you put terms into an invoice, we automatically detected it and set a due date for you. If you don't set terms, we assume that the invoice will be due in 14 days. This is the due date that we use to drive the late payment reminder and to display the number of days that a invoice has been outstanding in the AR aging report. If you don't want to set the invoice payment terms every time, you can set it up once under Account Preferences in the ZipBooks app. Pretty neat, right?Customer information: This one might seem pretty straightforward but it should always be on the list of "must haves" when thinking about what you should put on your invoice.Detailed description of bill: ZipBooks' invoice template lends itself to the ability to show a detailed account of everything that you have charged since you last sent an invoice. You can do that by manually entering the invoice details or you can use the time tracker to automatically pull in billable activity once you are ready to send the next invoice for your legal services.
How does Apple protect its design from contract manufacturers, given that Apple's product are so valuable and design details have to be released to facilitate manufacturing?
Apple likely has very strong contracts written with their suppliers given the amount of legal and supply chain talent working for the company. Apple’s current business is also large enough that Apple likely is a large enough share of their supplier’s business that their supplies have incentive not to steal product ideas and lose a big customer. Suppliers like Foxconn are also likely aware that if they screw over one client in that manner, they won’t see as much business from other companies that would have less trust in them as a result.
How do you value a software engineer and product designer when splitting a contract job?
Well, it's about supply and demand, engineers are more expensive on average, so ...but of course supply and demand work for commodities. Both designers and engineers are anything but that. So let's figure out 'what kind of engineer and what kind of designer do we need for this project to be successful' - and how much do those cost.My assumptions:We're building this for a client. We won't own the product after launch (though you might do bug fixes). So your client is primarily buying a product of you.The website is a marketing website for the apps, not a web app version of the product. Whatever the app is, it's not technically highly advanced. If it were, you'd have a web developer (cheaper because more of a 'commodity')  working on the site, and a (more expensive, because higher demand) software engineer building the actual apps.However, the (perceived) usability of the product matters - after all, you have a UX designer taking the lead on the design, not a UI or visual designer. That suggests you'll need to do problem solving and rapid prototyping  as part of the delivery. All in 2-3 months, so they really need to know what they're doing. (as an aside, I find that both commendable and pretty unusual - great choice to push the client in this direction!)Also, the real test for this product is the rating in the app store. If users feel it sucks, your client will find out quickly and through poor reviews.Since you lack a visual designer, the UX designer will also need to do that - including for the marketing website / landing page / visual assets for the app etc.Given the project, the client probably will care 'how it looks' (because you're pretty much building everything for them - presence and applications!).If this were my project, I'd look fora relatively experienced UX designer  who additionally has a strong background in visual designa mid-level developer to build the applications (probably using web technology)The design profile is pretty unusual: folks who can both nail UX, UI, and visual design are sought after. The developer profile is relatively speaking less scarce. Still not easy to fill, but not impossible either.In the end, I'd budget about 1:1. Maybe slightly overindex on the designer (depending on how important visual design is for my client). But, given the assumptions, I can't really see a situation where I'd pay the developer more.
How long after I fill out a non provisional patent application, will my product be safe to market?
Never, but don't be afraid.By "safe" I assume that you mean a combination of your ability to make the product free of claims of infringement, your ability to exclude other from using it and your ability to prevent others from patenting the same thing.  I also assume that you are filing in the United States.  If not, this answer may not fit.Don't worry about copyists.It is true that people are free to make copies of your product today, tomorrow and every day in the future until the patent issues.  I think a supermajority of my clients worry that as soon as their idea escapes their lips everyone will start copying it.  Yet, that virtually never happens.  Why?If you sell your product widely (assuming it's unique and people want it) then you will sell at the highest price the market is willing to pay at the quantity which corresponds to the best per unit profit.  If someone else wants to come into the market the quantity will increase and the price will fall (that is the law of demand).  The second mover will have to consider whether it is profitable to sell at this new lower price, not whether it is profitable to sell at your monopolist price.  If this new price is below its cost curve, the second mover will not enter the marketplace.  Until an economy of scale is reached, no one will want to enter the marketplace."But what about really big companies," most clients who have never worked for a big company ask, "can't they make my product for much less than me?"  Yes, but they won't.  Here, the problem isn't variable cost, but rather that new products are only viable if they are able to cover their share of the massive overhead large companies have.  If the contribution margin is less than 40% (it probably is) they will pass.  Inventors often confuse copying with independent inventorship.  The former requires a transmission of your invention to the copyist, which the copyist then copies.  This is like a copy machine.  Independent inventorship occurs when two people are trying to solve the same problem at the same time.  It is still rare that this occurs, but it does happen.  In my last thousand cases I have seen one instance of copying and maybe half a dozen cases of independent inventorship.  This is not something to worry about.You can't do anything about infringementA patent is a right to exclude, not a right to make and use your invention.  If a portion of your device is covered by another patent, you may be infringing that patent even though you have a patent on your own device.Let's say you  have a patent on a peanut butter and jelly sandwich and that you are going to a patent infringement picnic.  You see the following:A peanut butter sandwich - no jelly no infringement.A peanut butter, jelly and ice cream sandwich - you find this impressive, and you speak to the assignee to learn that it has patent on this sandwich.  Nonetheless, it still infringes because there is peanut butter, jelly and sandwich.Filing and publishing your application with thwart a subsequent or simultaneous inventorA patent requires novelty and non-obvious over that which currently exists.  Novelty means that you cannot patent something that is available to the public.  Non-obvious prevents you from patenting something that is not available to the public but the public could figure out how to make your product given what is available and the skill in your field.Publishing your application creates a searchable prior art reference for a patent examiner to easily reject a later filed application.  Of course, the sales I advised you to make above could do the same thing, but the patent examiner may not have access to those and you might have a situation where the subsequent filer gets a patent that is not enforceable.Publication carries risk as well (most notably making life easier for copyists).  To figure out the best system to handle these risks requires a much more detailed assessment of your business.  If you PM me I can try to help you.
Product development - How do we reach developers to fill out a survey?
Are you able to build a feedback loop into a trial/demo version and offer the demo to the market to try out?
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